What Changed On Riugu This Update

Published on Jul 19, 2026 by Admin

What Changed On Riugu This Update

A short list of what's different across the dungeon crawler and RPG lineup this time around.

  • Added a new roguelike format alongside the existing fixed-dungeon options already available.
  • Rebalanced resource drop rates on the hardest difficulty tier, which had felt stingier than intended.
  • Fixed a rare bug where an enemy occasionally spawned inside a wall on certain floors.
  • Removed a dungeon pack that stopped loading reliably; replaced it with a comparable one.
  • Improved load time on the career-mode run-history screen, which had grown slower recently.
  • Adjusted enemy pathing slightly for more consistent, predictable chokepoint behavior.
  • Polished the post-run summary screen with a clearer loot and depth breakdown.
  • Added a run-history log for reviewing past attempts within career mode.

No action needed here - the update is live and works the same in-browser as always.